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VR installation

“The idea for «Memory Theater VR» is based on historical models, which
contained contextually defined archive rooms, whose messages were
disclosed through certain visual codes and in many respects can be
considered the forerunners of our current virtual computer
architecture. […] The interactive installation creates dynamic
reference systems of an intermedia nature.
Agnes Hegedüs reawakens these historical associations. They are
supplemented by reference to the auditorium. The rotunda which
determines the borders of the environment in the real room is made into
a place for the presentation of a virtual reality. An interactive film
on the history of deception in space, is cleverly staged through a
doubling of the situation in the interface. These concepts of virtual
reality are basedd on works by Libeskind and Ivan Sutherland; along
with concepts of Lewis Carroll’s «Alice in Wonderland» and cabinets of
curiosities. The comparison of mannerist, futurist, or even
deconstructivist virtualities makes the stay in the panorama an
exciting experience. It is supplemented with quotations from the
artist’s work, which can be seen as a manifesto of a continuous
fascination with fantasy.” [1]

VR installation



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