Artist Tao Sambolec's expanded conception of art emphasizes tactility, embodied experience, affect and perception in space, often involving displacements that heighten our sensory awareness. In this respect, his work finds good company with pioneering contemporary artists from Marcel Duchamp to Olafur Eliasson.
Camera Lucida is an interactive “sonic observatory” that directly converts sound waves into light by employing a phenomenon called sonoluminescence. The project was conceived both as an artwork and as a musical instrument that allows its player to see and shape sounds while moving through space....
The project began as a speculative reverie on observing sound waves with the naked eye. The idea of using a gas that would luminesce when irradiated by sound converted into voltage was very appealing to us. However, as soon as we came upon the phenomenon of sonoluminescence, it became quite clear that we had struck virgin soil.
Genesis is a transgenic artwork that explores the intricate relationship between biology, belief systems, information technology, dialogical interaction, ethics, and the Internet. The key element of the work is an "artist's gene", a synthetic gene that was created by Kac by translating a sentence from the biblical book of Genesis into Morse Code, and converting the Morse Code into DNA base pairs according to a conversion principle specially developed by the artist for this work. The sentence reads: "Let man have dominion over the fish of the sea, and over the fowl of the air, and over every living thing that moves upon the earth."
I am witnessing a sensation of dislocation from my immediate environment by its alternative representation in the data of position, the figures of longitude and latitude updated every second as I move. What place is there for my sensations, my phenomenology, my conscious and unconscious awareness of space if this knowledge is so efficiently and functionally made redundant by the technologies of satellite navigations? - Yolande Harris
Toshio Iwai is a Japanese interactive media and installation artist who has also created a number of commercial video games. In addition he has worked in television, music performance, museum design and digital musical instrument design.
Well of Lights (1992), was developed by Toshio Iwai while artist-in-residence at the San Francisco Exploratorium, Iwai used computer graphics and a video projector to create several hundred animated aquatic creatures that "swim," play, and change form in an ethereal vivid blue environment that suggests both air and water.
Tom Sherman : Faraday Cage (1973)
In the early 1790’s, Tom Sherman’s work focused on the form and definition of sculpture. In 1973, Tom Sherman (image left) became very interested in radio waves and how they interact with each other.  As his facinatin with radios grew, he decided that he wanted to build a “shelter” or a “radio-free” environment to test signal strength. He essentially made a six-foot cube that was free of electromagnetic radiation. He named these safe cubes, Faraday Cages. The reason he named them this was because he was experimenting with high frequency electricity and tesla coils.