Part photography, part performance art filtered through an algorithmic structure, Nathaniel Stern's Compressionism uses a document scanner as the tool of choice, which takes on the dual roles of paintbrush and camera: as the scanner bulb moves along its path, the artist follows his own path hovering over various objects and textures. Sometimes linearly, sometimes erratically, he moves according to his own performative instincts. With this kinetic approach, Stern bridges a certain gap between his body and the end result.
Robert Lazzarini is a Brooklyn, NY based sculpter whose work plays with form and perception of everyday objects. He also incorporates themes of Americana and violence through his choice of objects.
Billed as “the world’s first interactive movie,” Kino-Automat was shown in a specially-built theater in the Czech Pavillion at Expo ’67 in Montreal.
Artist Tao Sambolec's expanded conception of art emphasizes tactility, embodied experience, affect and perception in space, often involving displacements that heighten our sensory awareness. In this respect, his work finds good company with pioneering contemporary artists from Duchamp to Eliasson. A case in point is Virtual Mirror – Rain, which received Honorable Mention at Prix Ars Electronica. The artist has somehow managed to achieve what might at first seem impossible: rain falling from the skies outside the gallery triggers an equivalent amount of rain "falling up" inside the gallery!
From the artist’s website:
From the artist’s website
Sheng High is the creation of kinetic sculptor, sound artist, musician and composer Trimpin (1951).