1990s

Skinonskinonskin

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This work of net.art consists of a digital art gallery of two lovers' correspondence from the 1990s. The twenty-five letters feature interesting interactive graphics, cryptic messages, and unique voyeuristic opportunities to view intimate messages sent between the two artists Entropy8 and Zuper!. The viewer can usually interact with the simulated object, environment, or representation. Doing so reveals love notes, messages, and other meanings. There are often personal representations of the two artists, either in the form of a rendered avatar of sorts, or actual images and pictures taken of their bodies.

 

Modell 5

[video src=https://www.youtube.com/watch?v=ATWljMbvVTg]In Modell 5 by Granular Synthesis (Kurt Hentschläger and Ulf Langheinrich) performer Akemi Takeya tells the story of her life. The four-channel video premiered at the ICA in London in 1994, where four projections revealed Takeya's expressions moving rapidly in different directions, with her voice also synchopated algorithmically, using a technique known as "granular synthesis" by the artists. The work has been described as "one of the most beautiful experiments in bringing digital video to a theatrical setting." Audiences are amazed by how the installation animates the subject's story is simultaneously jarring and visually arresting.

Increasing the Latent Period in a System of Remote Destructibility

guhn.jpgSurvival Research Labs’in (SRL) Increasing the Latent Period in a System of Remote Destructibility’ sinde uzaktan kontrollü silahların teknolojik, siyasal ve toplumsal etkilerini araştıran San Francisco’daki katılımcılar, internet aracılığıyla Tokyo’daki InterCommunication Center’daki (ICC) kablosuz bir robotu kontrol ediyorlardı. Bu robotun, nesnelere vurabilen hareketli bir kolu ve saldırının sonuçlarını kullanıcıya geri gönderen bir canlı kamerası vardı. Robotu ICC’deki özel bir panele gönderen uzaktaki kullanıcılar, San Francisco’daki SRL Merkezi’nde bulunan hedefleri yok etmek üzere yüksek basınçlı bir gaz fırlatıcıyı harekete geçirmekteydiler. Robot insanlar tarafından uzaktan kontrol edilmesine rağmen, çalışma, insani ve insani-olmayan hedefler üzerindeki yıkıcı gücü açığa çıkaracak şekilde robotların özerk biçimde hareket edebilecekleri, başka robotlor ve makinelerle iletişim kurabilecekleri bir geleceği model almıştı. SRL’nin çalışması, telerobotların potansiyel tehlikelerini açıkça vurgularken, teknolojik doğruluktan sapmaktadır.

Ghost Catching

"Ghostcatching, dans, çizim ve bilgisayar kompozisyonunu harmanlayan bir dijital sanat enstalasyonudur. Kaiser ve Eshkar görsel ve sessel kompozisyonu yaratırlarken, Jones dansı ve sözlü ifadeleri tasarlayıp uygulamıştı. Optik hareket yakalayıcıyla kaydedilen bu ifadeler, onları kurgulayan, yeniden koreografisini yapan ve üç boyutlu bilgisayar ortamında sahneleyen, ayrıca gestural bir çizim tarzında üç boyutlu modeller şeklinde haritası çıkarılmış sanal kompozisyonun temel taşlarını oluşturacaklardı. 

Genesis

  “İlahi yaratı, genetik mühendisliği ve ortam sorumluluğu üzerine yenilikçi bir meditasyon çalışması olan Eduardo Kac’ın Genesis’i, DNA’yla oynanmayla ilgili karmaşık etik sorunlar üzerine açık… Read More »Genesis

Stock Market Skirt

“Bir kadın terzisinin mankeninde gösterilen mavi bir tafta ve siyah kadife parti elbisesi, yani Judy, çeşitli büyüklüklerdeki monitörlerin ve bir bilgisayarın yanına konmuştur. Elbisenin stok fiyatı sürekli… Read More »Stock Market Skirt

Le Messager

[video src=http://image.auditive.free.fr/IA-movies/Messager&Alex.mov]

Nirvana

Nirvana Mariko Mori 1996-1997 Cam paneller, akrilik,fiber optik kablo, video  [1] Japonya’da doğup öğrenimini Londra ve New York’ta tamamlayan Mori, multimedya enstalasyonlarında geleceğe dair tuhaf ütopyacı… Read More »Nirvana

Wave UFO

[video src= https://www.youtube.com/watch?v=Q8QbcyKwWNo align: left height: 200] Combining her love of sci-fi and her penchant for installations, artist Mariko Mori created a unique, encapsulating experience that literally transports the viewers to another world in Wave UFO. Mariko's goal is to make the audience experience what it would be like to go to another planet. Inside of the pod, visitors are given "a set of electrodes that gather brainwave data" [1] that feed to a video monitor inside of the pod. This is played alongside a second video screen, and those two coupled together represent both sides of the brain's psychology and functions. Viewers recline in padded seats placed around the pod, in which they watch the two screens. After the seven minutes of footage end, visitors disembark via the staircase.

The Tunnel under the Atlantic

[video src=http://youtu.be/gQ2Ti6nB9mg align: left height: 220] The Tunnel under the Atlantic, por Maurice Benayoun es un sistema estimulador interesante que conecta a los visitantes del Pompidou Centre de París a los visitantes del Museum of Contemporary Art en Montreala través de una simulación de "cavar" a través del medio virtual de sesgada. Al utilizar televirtualidad, la gente en cada museo pueden cavar para conocer uno el otro, y luego interactuar unos con otras personas en este canal virtual. Ellos se unen a través de la comunicaciónmientras estudian sobre sus entornos virtuales que revelan capas geológicas como estratos iconográfico, trayendo la forma y las texturas reconocibles.

Epizoo

[video src=https://vimeo.com/19785177]En Epizoo (1995), artista catalán Marcel.lí Antúnez Roca explora las complejas capas de control y la autoridad con respecto al cuerpo ciborgianas y sistemas electrónicos. Mediante la activación de dispositivos motorizados, los espectadores manipulados nariz, la boca, las orejas, glútea y pectorales músculos de Roca, haciendo contorsiones extrañas. Los videos de Epizoo siguiente muestra cómo el trabajo explora la relación entre el cuerpo humano y la tecnología, donde el público puede interactuar con el cuerpo humano mediante el castigo o el placer a ella. 

The Tunnel under the Atlantic

[video src=http://youtu.be/gQ2Ti6nB9mg align: right height: 220] The Tunnel under the Atlantic, by Maurice Benayoun is an interesting stimulatory system that connects visitors of the Pompidou Centre in Paris to the visitors of the Museum of Contemporary Art in Montreal through a simulated “digging” through skewed virtual medium.  By using televirtuality, people in each museum can dig to meet each other, and then interact with each other in this virtual channel.  They are brought together through communication as they survey their virtual surroundings that reveal geological strata as iconographic strata, bringing both shape and recognizable textures.

Genesis

This article is a STUB please make edits and adjustments as suggested on Wikipedia to make it more robust.  Thanks!   “Genesis”… Read More »Genesis

Designgraphik

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Designgraphik is a series of experimental interactive animations, the first of which was created in 1998. Nine total iterations have been created, the most recent of which was released in 2008.

King’s Cross Phone-In

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Phone-InThe King’s Cross Phone-In was a co-ordinated effort by British artist Heath Bunting to disrupt the everyday routine of King’s Cross railway station. Bunting utilized various newsgroups and emails lists to distribute instructions for the event staged on August 5th, 1994.

Kidnap

 

[video src=http://vimeo.com/4259538]

PSI Girls

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PSI Girls

Susan Hiller: “PSI Girls”

5 Screen Video Installation, dimensions variable 

Tower of the Nameless

image of artwork

Rebecca Horn

Tower of the Nameless

1994

Ladders, violins, motors, electronic components

Private Collection, Vienna, Austria