Mez Breeze is a Australian futurist artist, who has explored numerous online identities or better known as ‘avatars’ in the online, virtual reality, and video game community. Her credentials include degrees in both Psychology and Creative Arts from Australia. Her background has allowed her to probe environments that involve online socializations or encounters within the online gaming environments like World of Warcraft, EVE online, and Second Life. She also delves into the social online networks like Facebook. The texts produced by these networks inspired Breeze to create her own type of net poetry. Her awards include the "JavaArtist of the Year 2001", the Newcastle Digital Poetry Prize and an Honorary Mention in the read_me 1.2 Software Art Award. She is an international net.wurker and avataristic author of the networked "mezangelle" system.  One critic recollects that, "in her work, digital poet Mez (Mary-Anne Breeze) blends HTML and English together to create a language she calls “mezangelle,” intended to represent the mutual dependence of poetic language and code necessary to create e-poetry.”
Her career as an artist should be recognized for her greater contribution to the digital art history conversation because of her involvement with the digital poetry community, creating works that deal with identity construction through the online avatar, and propelling discourses in understanding different interpretations of new media art or Internet based art practices. Mez Breeze has had a great influence and has widely contributed her works to further the discourse of digital art as an Editor of "_Augmentology 1[L]0[L]1_."  Her works at one point were blocked from an email list, “Fibreculture, on the ground that her work is art-spam – postings that clog up the system.” Questions and critiques about what is and what is not art have been an ongoing conversation that Breeze has challenged through her projects and contributions. Her works may not be traditional art, aesthetically pleasing, or at first glance poetic looking, but they are still considered significant art pieces in the net.art community. Breeze’s projects and ideas are very relevant and help drive forward and address today’s digital and electronic concerns, hopes, and dreams in the art world.