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I want programming to be as immediate and fluid as drawing and I work with software in a way that minimizes the technical aspects. I often spend a few days creating a core piece of technical code and then months working with it intuitively, modifying it without considering the core algorithms. I use the same code base to create myriad variations as I operate on the fundamental code structure as if it were a drawing - erasing, redrawing, reshaping lines, molding the surface through instinctual actions. In the past year, I have begun removing code from the process of creation. The concept for the work develops entirely through sketches and the final piece is an annotated written description without reference to a computational implementation. The work develops in the vague domain of image and then matures in the more defined structures of natural language before any thought is given to a specific machine implementation. I'm calling this type of program a software structure. - Casey Reas
Source : Whitney Museum Artport : http://artport.whitney.org/commissions/softwarestructures/map.html